Playbook name
Description:
Name:
Looks:
Stats & moves:
- Cool:
- do something under fire
- [ ] highlight
- Hard:
- go aggro
- sucker someone
- do battle
- [ ] highlight
- Hot:
- seduce or manipulate
- [ ] highlight
- Weird:
- open your brain
- [ ] highlight
Hx:
Pick any 1, 2, or 3.
- [ ] with
- [ ] with
- [ ] with
- [ ] with
- [ ] with
Special move:
Improvement
Experience [ ] [ ] [ ] [ ] [ ] Improvement
- [ ] get +1sharp (max cool+2 or +3)
- [ ] get +1cool (max hard+2 or +3)
- [ ] get +1hard (max hot+2 or +3)
- [ ] get +1hard (max sharp+2 or +3)
- [ ] get +1weird (max weird+2 or +3
- [ ] get a new playbook move
- [ ] get a new playbook move
- [ ] get a supplier (cf, detail with the MC)
- [ ] get a move from another playbook
- [ ] get a move from another playbook
- [ ] get +1 to any stat (max stat+3)
- [ ] retire your character to safety
- [ ] create a second character to play
- [ ] change your character to a new playbook
- [ ] choose 3 basic moves and advance them
- [ ] advance the other 3 basic moves
Harm:
- [ ] 3:00
- [ ] 6:00
- [ ] 9:00
- [ ] 10:00
- [ ] 11:00
- [ ] 12:00
When life becomes untenable:
- [ ] come back with -1hard
- [ ] come back with +1weird(max+3)
- [ ] change to a new playbook
- [ ] die
Playbook moves:
Pick any 3.
Other moves:
Check all that apply and add additional moves.
- [ ] All the basic moves.
- [ ] All the combat moves.
- [ ] All the vehicle moves.
- Other:
Gear:
Pick any 3.
Barter
Pick any option between sessions.